Dispatch
15.00 EUR
12.00 EUR
Package Description
Dispatch System v2.1
The wasvendel_dispatch is a highly customizable notification system designed specifically to ensure that the right job roles receive important alerts quickly and efficiently. With a clean and minimalistic user interface and integrated map blips, it guarantees smooth and transparent communication.
Functionality:
Functionality:
- Targeted Notifications
- Notifications are sent exclusively to the selected job(s), ensuring that only the relevant players receive alerts.
- Map Blip Integration
- Each notification includes an automatically generated map marker that precisely indicates the location of the event.
- Clean UI Presentation
- Notifications appear within a minimalistic, easy-to-read interface that does not interfere with gameplay.
- Customizable Control Panel
- A fully configurable panel is available for managing notifications and adjusting system settings.
- Notification Message Editing
- The content of notifications can be freely modified within the panel to match server-specific needs.
- Notification Toggle Options
- Individual notification types can be easily enabled or disabled as required.
- Freely Movable UI Elements
- User interface elements can be repositioned flexibly on the screen.
- Notification Deletion with Blip Synchronization
- When a notification is deleted, its corresponding map blip automatically disappears for all players.
- Customizable Entry Animation: The notification entry animation can be configured to slide in from either the right or left side of the screen.
- Player-Configurable Notification Sound: Notification sound effects can be individually adjusted by players.
Locked files:
The server and client files are locked via CFX Escrow, while the config.lua file remains fully open and editable.
SHOWCASE