Create fully custom robberies without touching code. Robbery Creator is a complete robbery system with a built-in visual creator, allowing you to build bank heists, store robberies, and custom jobs directly in-game.
Set up the full robbery flow on a visual canvas, connect steps with wires, place interaction points in-game, configure NPCs, doors, objects, blips, rewards, requirements, and publish your robbery when it is ready.
Visual node editor - drag and drop steps, connect them with wires, and build the full robbery flow visually
Order modes - strict sequence, free order, or hybrid mode
In-game placement - place points, doors, objects, NPCs, blips, safes, registers, and interaction zones from your character
Animated safe door openings - visual safe opening sequences for robbery steps
Animated cash register openings - register interactions for store robberies and custom jobs
NPC patrol routes - configure custom patrol routes for robbery NPCs
Party / crew support - NPC dialog steps can start robberies together with nearby players
Cooldown and reset timers - per-robbery cooldown, location reset timer, and optional max duration
Requirements system - minimum lawmen online, required items, job restrictions, and group restrictions
Loot system - supports items, money, gold, and blood money
Inventory full handling - if the player inventory is full, the loot can drop as a sack on the ground
Fixed open doors - keep selected bank doors open server-wide with a built-in template
Import / Export - share robberies as JSON and save custom templates to the database
Discord logging - webhook logs for creation, enable/disable, start, completion, and optional step logs
Team System - players can create teams up to a predefined maximum size, allowing robberies to be carried out as a group
Includes 21 different step module types.
See the preview image for more details.
Players interact with configured points using hold prompts, complete robbery steps in the selected order mode, fight guards, crack safes, open cash registers, collect loot, and trigger dispatch alerts.
After the configured reset time, the location returns to its default state. Doors, NPCs, safes, registers, and spawned objects are reset automatically.
The server and client files are locked via CFX Escrow, while the config files remain fully open and editable.
VORP Core or RSG Core
vorp_inventory or rsg_inventory
oxmysql
wasvendel_minigame
wasvendel_dispatch - required for the dispatch module