Luckycase

25.00 EUR 20.00 EUR

Luckycase
  • Luckycase
  • YouTube video

Package Description

Luckycase System v2.1

A customizable lootbox system for RedM servers that adds progression and reward excitement with a smooth animated draw interface.

Features

  • Weighted reward system – Each item has its own configurable drop chance.
  • Tier system – Five rarity tiers (Common, Uncommon, Rare, Super Rare, Super Special Rare) with customizable colors and rates.
  • Multiple box opening – Open 1–100 boxes at once with a single click.
  • Guaranteed tier system – Configure guaranteed rarities for specific box amounts (e.g., Rare at 10 boxes).
  • Two spin modes – Toggle between normal and fast roll modes.
  • Multiple purchase methods – Buy boxes with money, gold, items, roles, or a custom coin system.
  • Item-based cases – Supports item-based lootboxes that can be opened directly from inventory.
  • Smooth animations & sounds – Polished roll animations with sound effects.
  • Clean responsive UI – Modern interface with hover effects and item images.
  • Multiple reward types – Supports items, weapons, money, gold, and custom events.
  • Multi-reward display – Grid view for multiple rewards with tier indicators.
  • Discord logging – Automatic win logging via configurable webhook.
  • Rules window – Optional in-UI rules display.
  • Full language support – All UI text configurable via Config.Lang.
  • Visual tier indicators – Colored borders and badges based on rarity.

Locked files:

The server and client files are locked via CFX Escrow, while the config.lua file remains fully open and editable.

Dependencies:

  • VORP core and vorp inventory
            or
  • RSG core and rsg inventory
  • SQL

Important notes:
1. The wasvendel_luckycases system does not contain or support any functionality that violates the Rockstar Creator Platform License Agreement. The system does not natively allow the sale of loot box-type items for real-world currency, cryptocurrency, or any convertible in-game currency. All in-game mechanics are strictly designed for internal, non-monetary use only.

2. On VORP Core, the system uses the default money and gold values from the character. On RSG, it uses the character's default money and bloodmoney values.

SHOWCASE