Package Description
Emote System
wasvendel_emote is a standalone emote and animation system for RedM servers, designed to give players an easy way to access, manage, preview, and personalize animations.
With a clean user interface, favorites menu, animation preview, prop support, paired animations, configurable commands, and multilingual support, the system can be adapted to many different roleplay situations.
Main Features
- Standalone System – Works as an independent emote system without requiring a specific framework.
- Favorites Menu – Players can mark their favorite animations and access them quickly from a dedicated menu.
- Animation Preview – Animations can be previewed before starting, allowing players to see what the animation looks like first.
- Character Positioning – Configure whether players can position their character before the animation starts.
- Paired Animations – Supports interaction-based animations between players, with accept and decline options.
- Custom Categories – Create custom animation categories and organize animations for easier browsing.
- Prop Support – Props can be attached to animations and are automatically equipped when the animation starts.
- Prop Cleanup – Built-in command for removing attached props when needed.
Control Options
- Main Menu – Open the emote menu through a command or event.
- Favorites Menu – Open the favorites menu through a command or event.
- Stop Animation – Stop animations through a keybind or by interrupting the animation.
- Clear Props Command – Built-in function to remove attached props from the player.
Configuration Options
- Favorites Management – Configure how favorites are handled and stored.
- Category Management – Create, edit, and organize animation categories.
- Animation Settings – Configure available animations and their behavior.
- Prop Settings – Assign props to animations and configure their attachment settings.
- Commands and Keybinds – Fully configurable commands and keybinds.
- Multi-Language Support – Editable language files for multilingual servers.
Locked Files
Server-side and client-side core files are protected with CFX Escrow, while config.lua remains fully open and editable.
Dependencies